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Post by kristov on Jan 1, 2007 10:14:37 GMT -5
Not really sure on this ship i was thinking for setting it up more as a fleet ship or part of a team at least, so not setting it up as a tackler. what do you think??
Highs (4) 4xStandard Missile Launchers
Mediums (3) 1xSmall Shield Booster 1xSmall Shield Extender 1xInvulnerability Field
Lows (2) 2xBallistic Control Units
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Post by subtig on Jan 1, 2007 11:20:39 GMT -5
I think the problem with the Kessie is it's power.
Getting 4 light launchers on there without any PDU's is going to be a real struggle.
SubTig
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carita
Junior Member
Posts: 93
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Post by carita on Jan 1, 2007 11:31:09 GMT -5
actualy what will deplet first I think will be the CPU power, trying to make a setup here, but the new quickfit works like a bag of crap
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Post by kristov on Jan 1, 2007 11:31:15 GMT -5
You reckon? i don't know, we could whack a/some PDU's on in place of the BCU's.... i don't think i should test the set ups as i have engineering and electronices on either lvl 4 or 5 i think. so begginers won't be able to fly my set ups.... i'll create another character for ship testing perhaps?? Thanks for the comments. Looking forward to starting selling these set ups.
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axelstryder
Junior Member
Quisque Est Barbarus Alio
Posts: 59
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Post by axelstryder on Jan 2, 2007 10:26:20 GMT -5
well all depends of skills too, like if you have the skill 'Energy Management' to lvl5 you'll be able to fit more.
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Post by kristov on Jan 2, 2007 15:26:19 GMT -5
yeah very true. whats the best fitting program about? any opinions? then i'll start testing some of these set ups myself and see what skills are needed for them. Please keep up the feedback on the setups. If we want to sell the complete ships to corps we might need 2 or 3 different packages for each ship, so please keep posting. Thanks very much.
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Post by subtig on Jan 3, 2007 11:25:41 GMT -5
I know cariat knows of one.....
Never used them myself.
Sub
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carita
Junior Member
Posts: 93
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Post by carita on Jan 3, 2007 13:43:14 GMT -5
Just fitted a Kestrel
4x Makluth standard missile launchers
1x tech II small shieldbooster 1x named small shield extender 1x basic passive hardener (the one with only 10cpu need, can't fit bigger)
2x PDU (atleast with my skills, no chance I managed to get a BCU on that and still have a chance to even bother with the midslots)
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axelstryder
Junior Member
Quisque Est Barbarus Alio
Posts: 59
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Post by axelstryder on Jan 3, 2007 14:13:46 GMT -5
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carita
Junior Member
Posts: 93
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Post by carita on Jan 4, 2007 5:48:21 GMT -5
however, the new version is so full of bugs that its almost close to useless
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axelstryder
Junior Member
Quisque Est Barbarus Alio
Posts: 59
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Post by axelstryder on Jan 4, 2007 8:00:07 GMT -5
I still got the old one so if anyone needs it, just let me know and i'll mail it to ya. Old one works just fine
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Post by kristov on Jan 6, 2007 11:13:19 GMT -5
Does it take a lot of skills to use a T2 booster?? also i don't know but i think they're hard to get BPO's for, i don't have a clue though. Sub, am i correct in thinking you have really good manufacturing skills? If not i don't mind looking into getting them up high as my attributes should be good for it.
Kris
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carita
Junior Member
Posts: 93
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Post by carita on Jan 6, 2007 16:50:28 GMT -5
if ye start a caldari fighter pilot character, ye can use tech II small and med booster right away, though it took almost a month intill I noticed it
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