|
Post by kristov on Jan 1, 2007 10:23:56 GMT -5
Definately used as a scout surely so i was thinking speed is a priority. Whilst not sacraficing and Hit Points.
Highs(3) 2xStandard Launchers 1x75mm Hybrid Rail Gun
Mediums(2) 1xAfterburner 1xSmall Shield Extender
Lows(1) 1xOverdrive (Not sure what they're called exactly)(They boost Speed at the loss of cargo space)
|
|
carita
Junior Member
Posts: 93
|
Post by carita on Jan 1, 2007 11:25:40 GMT -5
here's what I got on mine HIGH 2x arbalest rocket launcher with kenetic rockets 1x E5 small NOS MED 1xSmall shield Booster II 1xBest named AB LOW 1xOverdrive Injector or Damage control unit( a real expencive one ) gives ye a speed of 913m/s with the overdrive and 863m/s without and yer able to keep the booster going niceley with the NOS
|
|
|
Post by mojo on Jan 2, 2007 16:00:10 GMT -5
If we are talking about speed, then what about fitting a MWD. I get 2500 m/s with one fitted. plus I think that autocannons would be good as they do the most damage of any turret. with that speed you could orbit too fast for a larger ship to track and hit you.
Mojo
|
|
|
Post by kristov on Jan 3, 2007 7:41:43 GMT -5
Yeah a MWD would be good, just something that might be a drawback that oro or yourself mojo told me when you were in 0.0 Whoever it was warped to a gate at 15km (as you had no choice back then) and saw a gate camp, so engaged the MWD, however this increased the Signature radius making you quicker to lock and easier to hit, and ended up going kaboom.... but i guess the chances of that happening now are slim...
Kris
|
|
carita
Junior Member
Posts: 93
|
Post by carita on Jan 4, 2007 8:10:45 GMT -5
Another Condor setup
HIGH 2x Standard Missile Launcher 1x 75mm Railgun MID 1x small shieldbooster 1x 1mm AB LOW 1x Overdrive Injector
-provides longer range than the rocket launcher setup -the small railgun was the only thing that the powergrid allowed -the shieldbooster can be switched to a tech II if a PDU is fitted -I like speed, hence the AB -the overdrive can be switched for a PDU or a Damage control unit
Note, the setup's I make are so that they could be used by a pilot new in game Note 2, I got nothing to do, expect many new setups during maintanince
|
|
|
Post by kristov on Jan 6, 2007 11:09:02 GMT -5
Thats the setup i posted at the start Does the condor have the power for that, i'm pretty sure on my set up i have a power booster thingy in the low slot... but i only need that for using a NOS so i don't know. Thanks for keeping the set ups for begginers exactly what i had in mind. Kris
|
|
carita
Junior Member
Posts: 93
|
Post by carita on Jan 6, 2007 16:52:26 GMT -5
oh yea it was the same :S didn't notice. yea the power should be enough on that one, if ye slap on a nos though its gonne be tight. think yer gonna have to lose the AB in that case
|
|