Post by orontes on Mar 24, 2007 11:33:13 GMT -5
Hey all:
Mojo, Carita, Sayid and I had a fun little pvp with a Domi on Thursday.
It was fun, and a 'success' in the sense that NASA has 'successful missions' when rockets blow up: they know now that rockets blow up.
It was my first time actually using my new electronic warfare skills to use, so I really learned a lot. I have been debriefing the mission a bit on the EVE-forums myeve.eve-online.com/ingameboard.asp?a=topic&threadID=496176
I've also been talking to Sayid, and I'll include our RL emails below:
(Sayid's comments are in Italics)
________________________
on an EVE note: would you give me your feedback on our little corp op yesterday. fun/not fun? why?
I'm interested in your thoughts.
Oro
____________________________
Hey. The op was fun, in a limited way. Not that you got podded or I nearly so. I enjoyed being part of a group mission and I think we could really have taken him.
My problem was with the op-protocol. I was useless to the op, because I wasn't on vent. I had no idea who we were supposed to be attacking, what the target was, where I should be. And I nearly lost my ship (more annoying than significant) because everyone warped out (and I was f**king with vent). I had no idea who was commanding. You were the only person who was chatting to me, so I was getting everything through a filtered relay delay.
Truthfully, I shouldn't have been there. If the vent channel was the primary mode of communication, and I didn't have the right vent version, then I should have been nowhere near the op. I could have gotten myself into something that may have risked other people.
I'm annoyed that the mission was so poorly executed. Obviously you were learning your ship. Maybe we should have taken that into account when selecting the target. I know that some of it comes down to the opportunity of the moment--he was the target we found, so he was the target. But we should have been able to take him out. We had all the right pieces it seems. They were just ever-so-poorly deployed. The result was: no prey taken, one ship lost. Wasteful, in my opinion. Goes counter to my surgical-strike desires.
That being said, being in battle is fun, and I did enjoy that aspect. I just want to be better at it.
Chalk one up to a learning experience, and learning is fun (albeit painful sometimes).
What's your idea of it?
Catch ya later...
Sayid
_________________________________
Agreed that the primary value of the op was learning. As it went down: Carita spotted possible macrominer (barge in npc x 1 year). He flipped a little ore and waited to see what happened. The Domi warped in, bumped him, then took ore from his can. We had gang kill rights then and mojo and I warped in, and I told you to do same.
I suspect he had a sensor booster on board because I was unable to lock him down at 50km, I think I got him at about 35km actually. He obviously was set up to trap attackers, since he had the scrambler on too. Now at this point, I suppose from a leadership standpoint, we maybe could have discussed the hardness of the target and called things off, but I think carita was getting scrambled too. I DO think we could/should have won this fight, so I think continuing was the right move. In leaderships (mojo's?) defense I didn't communicate my thoughts with him.
At this point I made a couple mistakes (see my link to the forum btw). The main one being one I knew was possible due to my ship mods. I 'had' to get to below 20km to scramble him, but his targeting range was probably close to that (if not more than that with a sensor booster on). So I raced in past the point of being the aggressor and allowed him to lock and attack me. The forum guys mentioned that he probably didn't have time to lock me and that his drones most likely autotargeted me at this point. I also made myself easier to lock by having a MWD (d**n you 500% sig radius) but I wanted to close fast to scramble.
At this point I should have just turned around and mwd'd OUT of his target range and then headed back in, but kept him damped, but I couldn't mentally multitask and I wanted to keep him scrammed down.
So I blew up
I really liked thinking this through, and I don't mind blowing up IF I, and more importantly WE, learn from it. I think I might post our convo to the ACU forum actually
Oro
Mojo, Carita, Sayid and I had a fun little pvp with a Domi on Thursday.
It was fun, and a 'success' in the sense that NASA has 'successful missions' when rockets blow up: they know now that rockets blow up.
It was my first time actually using my new electronic warfare skills to use, so I really learned a lot. I have been debriefing the mission a bit on the EVE-forums myeve.eve-online.com/ingameboard.asp?a=topic&threadID=496176
I've also been talking to Sayid, and I'll include our RL emails below:
(Sayid's comments are in Italics)
________________________
on an EVE note: would you give me your feedback on our little corp op yesterday. fun/not fun? why?
I'm interested in your thoughts.
Oro
____________________________
Hey. The op was fun, in a limited way. Not that you got podded or I nearly so. I enjoyed being part of a group mission and I think we could really have taken him.
My problem was with the op-protocol. I was useless to the op, because I wasn't on vent. I had no idea who we were supposed to be attacking, what the target was, where I should be. And I nearly lost my ship (more annoying than significant) because everyone warped out (and I was f**king with vent). I had no idea who was commanding. You were the only person who was chatting to me, so I was getting everything through a filtered relay delay.
Truthfully, I shouldn't have been there. If the vent channel was the primary mode of communication, and I didn't have the right vent version, then I should have been nowhere near the op. I could have gotten myself into something that may have risked other people.
I'm annoyed that the mission was so poorly executed. Obviously you were learning your ship. Maybe we should have taken that into account when selecting the target. I know that some of it comes down to the opportunity of the moment--he was the target we found, so he was the target. But we should have been able to take him out. We had all the right pieces it seems. They were just ever-so-poorly deployed. The result was: no prey taken, one ship lost. Wasteful, in my opinion. Goes counter to my surgical-strike desires.
That being said, being in battle is fun, and I did enjoy that aspect. I just want to be better at it.
Chalk one up to a learning experience, and learning is fun (albeit painful sometimes).
What's your idea of it?
Catch ya later...
Sayid
_________________________________
Agreed that the primary value of the op was learning. As it went down: Carita spotted possible macrominer (barge in npc x 1 year). He flipped a little ore and waited to see what happened. The Domi warped in, bumped him, then took ore from his can. We had gang kill rights then and mojo and I warped in, and I told you to do same.
I suspect he had a sensor booster on board because I was unable to lock him down at 50km, I think I got him at about 35km actually. He obviously was set up to trap attackers, since he had the scrambler on too. Now at this point, I suppose from a leadership standpoint, we maybe could have discussed the hardness of the target and called things off, but I think carita was getting scrambled too. I DO think we could/should have won this fight, so I think continuing was the right move. In leaderships (mojo's?) defense I didn't communicate my thoughts with him.
At this point I made a couple mistakes (see my link to the forum btw). The main one being one I knew was possible due to my ship mods. I 'had' to get to below 20km to scramble him, but his targeting range was probably close to that (if not more than that with a sensor booster on). So I raced in past the point of being the aggressor and allowed him to lock and attack me. The forum guys mentioned that he probably didn't have time to lock me and that his drones most likely autotargeted me at this point. I also made myself easier to lock by having a MWD (d**n you 500% sig radius) but I wanted to close fast to scramble.
At this point I should have just turned around and mwd'd OUT of his target range and then headed back in, but kept him damped, but I couldn't mentally multitask and I wanted to keep him scrammed down.
So I blew up
I really liked thinking this through, and I don't mind blowing up IF I, and more importantly WE, learn from it. I think I might post our convo to the ACU forum actually
Oro